Flutter low-level audio plugin using SoLoud C++ library and FFI
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Flutter low-level audio plugin using SoLoud C++ library and FFI
// readme
A low-level audio plugin for Flutter.
| Linux | Windows | Android | MacOS | iOS | Web | |
|---|---|---|---|---|---|---|
| Support | ๐ | ๐ | ๐ | ๐ | ๐ | ๐ |
| Minimum Version | Any | Any | 21+ | 10.15+ | 13.0+ | iOS 16.4+ Safari 16.4+ Chrome 91+ Edge 91+ Firefox 89+ |
A high-performance audio plugin designed primarily for games and immersive applications, providing low latency and advanced features.
playClocked for sub-millisecond spaced playback regardless of buffer size, and playScheduled for score/manifest-style scheduling of whole batches of sounds on the engineโs own clock (with optional scheduled stop/fade). Perfect for metronomes, music sequencers, rhythm games and precisely timed audio cues[start, end) loop regions