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croupier cuihairu/croupier

Croupier is a universal GM (Game Master) backend system designed for game operations. It supports integration with multi-language game servers and provides a unified management interface along with powerful extensibility.

https://cuihairu.github.io/croupier/ ↗
HEALTH 100 / Healthy
// solo builder// hidden gem// release machine clickhousegamegame-analyticsgame-backendgame-telemetrygolangjaegerliveopsloggingmetrics

// readme

English | 中文

Croupier is a Server / Agent / SDK platform for game operations and control, intended by default for multiple games and multiple environments within a single game company. The architecture has converged on a unified session transport:

  • Agent <-> Server: TCP session by default, with TLS enabled by default
  • SDK <-> Agent: TCP session by default, TLS off by default and enabled on demand
  • Both links share the same session transport foundation and differ only in the first handshake message and business semantics

Online Demo

URL: https://croupier.cuihairu.site/

AccountPassword
adminadmin123

[Demo environment: all data is fake and is reset from time to time. Do not enter any real information.]

Highlights

  • Single-company, multi-game, multi-environment scope model: the standard business boundary is gameId + env
  • Separation of business scope and run target: scope expresses ownership, target expresses deployment and execution location
  • Unified function registration, dispatch,…
↑ The Undervalued Score +

How much a project earns versus how much attention it actually gets. Above 50 means the work is outrunning its audience. Recomputed nightly from commit velocity, contributor effort, issue resolution, fork utility, release cadence, and project maturity — divided by a logarithmic reach factor.

score  = signal / reach

signal = 0.25·commit_velocity   // commits in last 90 days (cap 30)
       + 0.20·contributor_work  // unique authors × velocity (cap 100)
       + 0.20·issue_resolution  // closed ÷ total issues
       + 0.20·fork_ratio        // forks ÷ stars (proxy for real usage)
       + 0.10·release_cadence   // releases in 90 days (cap 3)
       + age_bonus              // +0 to +0.30 after 6 months
       + homepage_bonus         // +0.05 if homepage is set

reach  = log₁₀(stars + watchers + 10)█
♥ The Health Score +

Is the project alive and maintained right now? A 0–100 pulse recomputed nightly from commit recency, rhythm, how fast issues close, and how quickly PRs get merged.

health = 0.35·recency       // days since last commit (90d decay)
       + 0.25·cadence       // commit rhythm consistency
       + 0.20·issue_health  // closed ÷ total issues
       + 0.20·pr_health     // merged ÷ total PRs█
◷ Health bands +

The colour and label on every card come straight from the health score.

Healthy   80 – 100   active, responsive, regular releases
Stable    60 – 79    maintained, steady, no alarms
Quiet     40 – 59    slowing down — watch this one
At Risk    0 – 39    going dark · candidate for rescue█
// Tags — what each label means +

Tags are independent behavioral signals computed nightly. A project can hold multiple at once. They drive the home page sections.

solo_builder      one person holds > 80% of commits (last 180d)
needs_contributors has open "help wanted" or "good first issue" labels
hidden_gem        < 100 stars · active in last 3 months · documented
legacy_hero       repo > 5 years old · committed this year
fork_magnet       forks/stars > 0.5 · used as template or dependency
release_machine   5+ releases in the last 90 days
under_pressure    > 10 open issues · ≤ 2 contributors · health ≥ 60
community_watch   watchers > stars · devs tracking before the public
community_hub     GitHub Discussions enabled · > 20 discussions
funded            maintainer has active funding channel█
★ Why rank against stars at all? +

Stars are an outcome, not effort. A project with 8 stars and daily commits is doing more interesting work than one coasting on 8k. We measure the building, then divide by the attention already received — so the genuinely undervalued rise to the top.

// stars   = lagging indicator
// commits = leading indicator
// we rank by the leading one█