// readme

Medieval Roleplay

This is the gamemode of Medieval Roleplay, an open.mp server set in a fictional kingdom in the 1200s. It was written from scratch for open.mp with about 200,000 lines of Pawn over 2608 commits between 17 August and 12 October 2026, a custom map with around 3,800 custom models and four open.mp components written or patched for it. Those dates only cover the open.mp rewrite, Medieval Roleplay itself has been around since 2018. It has a lot of systems you won’t find on a regular SA-MP roleplay server. Some of them are finished and some of them were still half way there.

Trailer: https://www.youtube.com/watch?v=56eelPx1J4M

First look at the gameplay: https://www.youtube.com/watch?v=qp4mTQ01Amg

Summary

This is released as is. No support will be given on how to run it. If you know your way around open.mp and sampctl you’ll figure it out. This gamemode is heavily dependant on PawnPlus and uses custom components to handle the load. I don’t recommend delving into it if you are a novice scripter.

A few things you should know before you start it:

  • It was in its private test stage when I shut it down, so every player counts as a manager. See…