kiln
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kiln instruktlabs/kiln

Build and revise procedural 3D assets with your coding agent. Local MCP server, CLI and TypeScript engine with rendered review, editable source and GLB export.

https://kilnstudio.tools/ ↗
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// solo builder// release machine 3dagent-toolsai-agentsgame-assetsglbgltfmcpmcp-servermodel-context-protocolprocedural-generation ?

// readme

Kiln

Build and revise 3D assets with your coding agent.

Your agent writes JavaScript using Kiln’s geometry and material helpers. Kiln runs the program, returns rendered views and structural checks, and exports a GLB. Keep the editable source to refine the asset later.

Kiln runs locally through MCP, the CLI or a JavaScript/TypeScript SDK. It is free, open source and account-free. Your coding agent supplies the model; Kiln’s tools do not require a separate model API key.

Documentation · Gallery · Interactive scenes · Changelog

Made with Kiln

Holodeck provides the runtime for Meridian Sanctuary, Crescent Cove and Winter Mountainside Cabin; Kiln provides their editable assets and GLBs. Golden Gate is one of the bundled interactive scenes.

Editable assets: Meridian (53) · Crescent Cove (49) · [Winter Cabin…