React Native runtime for Rive, the agent-native 2D and 3D engine for games, apps, and interactive UI. Built with Nitro.
https://rive.app/docs/runtimes/react-native/react-native β// readme
@rive-app/react-native
Rive React Native 2.0
The React Native runtime for Rive, built on Nitro.
Rive is an agent-native 2D and 3D engine for games, apps, and interactive UI. Use it as your whole engine, or add it to the products you already have. Build with your coding agent through the Rive CLI, or draw, rig, and animate by hand with the professional design and animation tools in the Rive Editor. Both work on the same files. Open-source runtimes, no royalties or runtime fees. Rive files (.riv) play natively on web, mobile, desktop, game engines, consoles, smart TVs, and cars.
Build with your agent
Paste this into Claude Code, Codex, Cursor, or any agent that runs commands on your computer:
Install the Rive CLI from rive.app/cli. Build an animated onboarding screen as a Rive file and add it to my React Native app with the Rive runtime.
Your agent installs the Rive CLI, writes the scene, and opens a preview window that rebuilds every time it saves. Keep giving it notes, or open the same file in the [Riveβ¦