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VP2S_Recomp TheBozos/VP2S_Recomp

Native PC port of Valkyrie Profile 2: Silmeria (USA, SLUS-21452) by static recompilation with PS2Recomp: native renderer and audio, no GS/VU1/SPU2 emulation. No game data or keys included.

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// solo builder cppmipsnative-portopenglpc-portplaystation-2ps2ps2recomprecompilationreverse-engineering ?

// readme

VP2S_Recomp

A native Windows port of Valkyrie Profile 2: Silmeria, made by statically recompiling the game’s PlayStation 2 code to C++.
The game’s own MIPS R5900 code, rebuilt as a Windows program, drawing and playing sound natively: no GS, no VU1 and no SPU2 emulation on the default path.

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[!IMPORTANT] No game files are included: no ELF, overlay modules, IOP modules, decryption key, textures, meshes, or code generated from them. You need your own copy of the game. The port targets the USA release, SLUS-21452:

ReleaseFileSHA-1
USA (target)SLUS_214.520534bfe1a7e6877b4430f2221ea7ce614fea4afd
PAL (former target, being dropped)SLES_546.45541fa8d563b2834350fd0a635a4d3631574ad778

The European build tree still exists (build/), but new work is done and checked on the USA disc only.

Screenshots

Captured from vp2s.exe (USA disc), native renderer.

Title screen (animated sky, matched against PCSX2)The port town of Logun
Camp menuSettings
Load game (data menu)

Goal: a PC port, not an emulator

The end state has…