// readme

[sfsim][1]

This is a work in progress. Aim is to simulate take off, space station docking, and moon landing with a futuristic space plane. Requires OpenGL 4.5 (glClipControl for reversed-z rendering) See [sfsim homepage][1] for more details.

Note: Official binary releases are strictly distributed through Steam. Do not download sfsim binaries from third-party sources!

Dependencies