// readme

Harken Audio Middleware

English | ็ฎ€ไฝ“ไธญๆ–‡

Get the project:

git clone https://github.com/xindong/harken-studio.git

Introduction

Harken is an in-house game audio middleware โ€” a software layer between sound assets and the game runtime. It lets sound designers describe when, how, and what to play in the language of sound (rather than code), and the runtime turns those descriptions into waveforms at minimal cost.

The Four Products

  1. Harken Hub โ€” the official distribution platform, providing Harken Studio updates and downloads;
  2. Harken Studio โ€” the designer-facing editor for arranging sounds and authoring playback logic;
  3. Harken Engine โ€” the core sound engine, the primary deliverable for client and engine integration;
  4. Harken Engine Unity Integration โ€” the standalone integration package for embedding Harken into game engines;

Prerequisites

1. Install Development Tools

Windows

ToolVersionPurposeDownload
Visual Studio2022+Compiler, Windows SDK, debuggerโ€ฆ