Paleblood
Paleblood is a decompilation of Bloodborne with its own runtime: the game’s code rewritten as readable C++, one verified function at a time.
The game doesn’t run on Paleblood yet: 21 of 157757 functions are verified (0.01%). On our own runtime the executable’s boot gets as far as scePlayGoInitialize (libScePlayGo), with 368 of 686 system imports implemented.
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| Functions | Bytes |
|---|
| Target (Ghidra export) | 157757 | 42487347 |
| Replaced | 117 (0.07%) | 31708 (0.07%) |
| Edge-verified | 117 (0.07%) | 31708 (0.07%) |
| Verified | 21 (0.01%) | 14010 (0.03%) |
Each row includes the next: verified functions are also edge-verified and replaced.
| Runtime | |
|---|
| System imports implemented | 368 of 686 (53.64%): 219 by the game’s own modules, 149 by the runtime |
| … | |