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Paleblood Yharnam-Hunters/Paleblood

A decompilation of Bloodborne (CUSA03173 v1.09) with its own runtime: the game's code rewritten as readable C++, one verified function at a time. The game doesn't run on it yet; 21 functions verified. No game files included.

https://yharnam-hunters.github.io/byrgenwerth-site/ ↗
HEALTH ? 78 / Stable
// solo builder// help wanted bloodbornedecompilationps4reverse-engineeringsource-port ?

// readme

Paleblood

Paleblood is a decompilation of Bloodborne with its own runtime: the game’s code rewritten as readable C++, one verified function at a time.

The game doesn’t run on Paleblood yet: 21 of 157757 functions are verified (0.01%). On our own runtime the executable’s boot gets as far as scePlayGoInitialize (libScePlayGo), with 368 of 686 system imports implemented.

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FunctionsBytes
Target (Ghidra export)15775742487347
Replaced117 (0.07%)31708 (0.07%)
Edge-verified117 (0.07%)31708 (0.07%)
Verified21 (0.01%)14010 (0.03%)

Each row includes the next: verified functions are also edge-verified and replaced.

Runtime
System imports implemented368 of 686 (53.64%): 219 by the game’s own modules, 149 by the runtime
…